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Feral ghoul

A tún ń pè é ní: Ghoul
Àwọn eréÓ ní àkóràn, ṣùgbọ́n ó sì wà láàyèÓ yàtọ̀Ìtànṣán1968 sí 1999

The zombie of the Fallout series, with the difference that it never died. Ghouls are humans kept alive and disfigured by radiation; most stay sane, but ferals have lost their minds and attack on sight. Inspirations included Richard Matheson's I Am Legend and accounts of radiation poisoning.1

⚔️ Bá a jà
Ìgbà àkọ́kọ́ tó farahàn
1997
Fallout (1997)
Iṣẹ́ orísun
Fallout (1997)
Interplay Entertainment
A ṣe ní
Amẹ́ríkà
Ohun tó fà á
Ìtànṣán
Radiation, with other pollutants such as the Forced Evolutionary Virus, mutated survivors of the nuclear war into ghouls; in time the brain degrades and the ghoul goes feral.
Bí o ṣe di ọ̀kan
A ghoul whose mind has decayed over decades or centuries.
Bí ó ṣe ń rìn
Ó yàtọ̀
Shambles around familiar places and attacks in packs.
Làákàyè
Aláìní làákàyè

Ìgbà wo ló kọ́kọ́ farahàn?

Ayé àtijọ́
Sáà Àárín
1500 sí 1899
1900 sí 1967
1968 sí 1999
2000 sí 2009
2010 títí di òní
1997

Fallout (1997)

àkọsílẹ̀ pápá

Ohun tí àwọn orísun sọ

1

Alive, not undead: 'zombie' is an insult in the Fallout world1

2

Their bodies regenerate, so they can live for centuries1

3

Low-level radiation does not hurt them1

4

Haunt supermarkets and drive-ins out of something like muscle memory1

5

In Fallout 3 their skin texture was made from photographs of packaged chicken1

6

Ghouls were called 'Bloodmen' during development of the first game1

Ṣé o lè sá fún un?

Ẹ̀ka ìyára láti bí àwọn orísun ṣe ṣàpèjúwe rẹ̀ (ó yàtọ̀), kì í ṣe ìwọ̀n.

Ìwọ, ní rírìn nǹkan bí 5 km/h
Ìwọ, ní eré òwúrọ̀ nǹkan bí 10 km/h
Feral ghoul nǹkan bí 10 km/h
Àgbàlagbà alágbára tó ń sáré nǹkan bí 24 km/h
Ẹni tó ń gun kẹ̀kẹ́ lákọ̀ọ́kọ̀ nǹkan bí 37 km/h

Àwọn orísun

  1. Ghoul (Fallout) - Wikipedia

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Sáà kan náà: 1968 sí 1999