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Asvith

Også kaldet: Aswid, Asuithus, Ásviðr, Aran

The story of Asmund and Asvith is a medieval Scandinavian tale of being walled up with a flesh-eating corpse. Two sworn friends agree not to be parted by death; the survivor enters the tomb and finds that the dead man wakes each night and eats whatever is alive. He ends it by cutting off the head and pinning the body. It is among the earliest European narratives in which a reanimated corpse is explicitly driven by hunger for flesh.12

⚔️ Kæmp mod den
Først nævnt
1200
Saxo Grammaticus, Gesta Danorum, written around 1200; a parallel in the 14th-century saga of Egil One-Hand and Asmund Berserker-Slayer
Oprindelse
Norse (Danish chronicle and Icelandic saga)
Danmark, Sverige, Island
Hvad der forårsager det
Aldrig forklaret
Asmund says only that his friend's spirit came back from the underworld into the body.
Hvordan man bliver en
A dead man entombed with his horse and dog, and with his living sworn friend beside him.
Hvordan den bevæger sig
Varierer
Rises at night inside the sealed tomb and attacks with tooth and nail.
Intelligens
Noget intelligens
Svage punkter
  • beheading with a sword
  • a stake through the body (Saxo)
  • burning to ashes (saga version)

Hvornår dukkede den op første gang?

Oldtiden
Middelalderen
1500 til 1899
1900 til 1967
1968 til 1999
2000 til 2009
2010 til i dag
1200

Saxo Grammaticus, Gesta Danorum, written around 1200; a parallel in the 14th-century saga of Egil One-Hand and Asmund Berserker-Slayer

feltnoter

Hvad kilderne siger

1

Asmund had himself buried alive with his friend out of loyalty12

2

The corpse ate the horse first, then the dog, then turned on Asmund12

3

It slashed his cheek and tore off his left ear12

4

Swedish treasure hunters who broke into the tomb fled, taking the gore-covered Asmund for the dead man12

5

In the Icelandic version the dead man is called Aran and eats a hawk, a hound and a horse over three nights12

Ville du kunne slippe væk?

Fartklasse ud fra, hvordan kilderne beskriver den (varierer), ikke en måling.

Dig, gående cirka 5 km/h
Dig, joggende cirka 10 km/h
Asvith cirka 10 km/h
En veltrænet voksen i fuld sprint cirka 24 km/h
En hurtig cyklist cirka 37 km/h

Kilder

  1. Buried Alive with an Undead Corpse: A Medieval Tale - Medievalists.net
  2. Draugr - Wikipedia

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Folketro fra de samme lande

Samme epoke: Middelalderen