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Asvith

Znany też jako: Aswid, Asuithus, Ásviðr, Aran

The story of Asmund and Asvith is a medieval Scandinavian tale of being walled up with a flesh-eating corpse. Two sworn friends agree not to be parted by death; the survivor enters the tomb and finds that the dead man wakes each night and eats whatever is alive. He ends it by cutting off the head and pinning the body. It is among the earliest European narratives in which a reanimated corpse is explicitly driven by hunger for flesh.12

⚔️ Stań do walki
Pierwsza wzmianka
1200
Saxo Grammaticus, Gesta Danorum, written around 1200; a parallel in the 14th-century saga of Egil One-Hand and Asmund Berserker-Slayer
Pochodzenie
Norse (Danish chronicle and Icelandic saga)
Dania, Szwecja, Islandia
Co je wywołuje
Nigdy nie wyjaśniono
Asmund says only that his friend's spirit came back from the underworld into the body.
Jak się nim zostaje
A dead man entombed with his horse and dog, and with his living sworn friend beside him.
Jak się porusza
Różnie
Rises at night inside the sealed tomb and attacks with tooth and nail.
Inteligencja
Trochę inteligencji
Słabe punkty
  • beheading with a sword
  • a stake through the body (Saxo)
  • burning to ashes (saga version)

Kiedy pojawił się po raz pierwszy?

Świat starożytny
Średniowiecze
Od 1500 do 1899
Od 1900 do 1967
Od 1968 do 1999
Od 2000 do 2009
Od 2010 do dziś
1200

Saxo Grammaticus, Gesta Danorum, written around 1200; a parallel in the 14th-century saga of Egil One-Hand and Asmund Berserker-Slayer

notatki terenowe

Co mówią źródła

1

Asmund had himself buried alive with his friend out of loyalty12

2

The corpse ate the horse first, then the dog, then turned on Asmund12

3

It slashed his cheek and tore off his left ear12

4

Swedish treasure hunters who broke into the tomb fled, taking the gore-covered Asmund for the dead man12

5

In the Icelandic version the dead man is called Aran and eats a hawk, a hound and a horse over three nights12

Czy dałbyś radę uciec?

Klasa prędkości na podstawie opisu w źródłach (różnie), a nie pomiar.

Ty, idący około 5 km/h
Ty, biegnący około 10 km/h
Asvith około 10 km/h
Sprintujący dorosły w formie około 24 km/h
Szybki rowerzysta około 37 km/h

Źródła

  1. Buried Alive with an Undead Corpse: A Medieval Tale - Medievalists.net
  2. Draugr - Wikipedia

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