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Illustration of Glámr
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Glámr

Também chamado de: Glam, Glámur

Glámr is the most famous individual walking corpse in the Icelandic sagas. A Swedish shepherd killed at Yule on a haunted farm, he returns as a huge, blackened revenant that terrorises the valley until the outlaw-hero Grettir wrestles him down and cuts off his head. He wins in death anyway: his dying curse leaves Grettir afraid of the dark for the rest of his life. The episode is the classic saga statement of the idea that an encounter with the dead leaves permanent damage.123

⚔️ Enfrentar
Primeiro registro
1300
Grettis saga, which reached its present form in the 14th century (earliest manuscript shortly before 1400)
Origem
Norse (Icelandic saga)
Islândia
O que causa
Outro
The saga implies that whatever haunted the farm passed its undeath on to the shepherd it killed; scholar Ármann Jakobsson reads it as a transmitted condition.
Como você vira um
A Swedish shepherd hired to work a haunted pasture; he refused the Yule fast, was found dead in the snow and could not be moved to a church, so he was buried where he lay.
Como se move
Varia
Comes down to the farm at night, enormous in size, and breaks into the hall, tearing away the door lintel and wrecking the roof.
Inteligência
Esperto
Pontos fracos
  • beheading by Grettir
  • cremation, with the ashes buried far from people and livestock

Quando apareceu pela primeira vez?

Mundo antigo
Idade Média
1500 a 1899
1900 a 1967
1968 a 1999
2000 a 2009
2010 até hoje
1300

Grettis saga, which reached its present form in the 14th century (earliest manuscript shortly before 1400)

notas de campo

O que dizem as fontes

1

The saga never calls him a draugr, only a 'troll'; the label is modern scholarship's123

2

Described as black and swollen to the size of a bull123

3

His stare momentarily leaves Grettir powerless123

4

Before dying a second time he curses Grettir with weakness, bad luck and a lasting fear of the dark123

5

The curse drives the rest of the saga: outlawry, isolation and an early death123

Você conseguiria fugir?

Classe de velocidade conforme as fontes descrevem (varia), não uma medição.

Você, andando cerca de 5 km/h
Você, correndo leve cerca de 10 km/h
Glámr cerca de 10 km/h
Um adulto em forma correndo a toda cerca de 24 km/h
Um ciclista rápido cerca de 37 km/h

Fontes

  1. Grettis saga - Wikipedia
  2. Draugr - Wikipedia
  3. Viking zombies and how to kill them - University of Liverpool News

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Mesma época: Idade Média